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<channel>
	<title>Blue Bilby</title>
	<atom:link href="http://bluebilby.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://bluebilby.com</link>
	<description>iPhone &#38; Android apps and tutorials using Ansca Corona</description>
	<lastBuildDate>Tue, 20 Dec 2011 05:34:15 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>TW Podcast update &#8211; More videos</title>
		<link>http://bluebilby.com/2011/12/20/tw-podcast-update-more-videos/</link>
		<comments>http://bluebilby.com/2011/12/20/tw-podcast-update-more-videos/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 05:30:07 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[TW Podcast]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[tech]]></category>
		<category><![CDATA[twpodcast]]></category>
		<category><![CDATA[universal]]></category>
		<category><![CDATA[webcast]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=254</guid>
		<description><![CDATA[Today, I&#8217;ve made some changes to the website which displays the embedded Tech Webcast YouTube video. Previously, it&#8217;d show whichever was the latest video in the account &#8212; even if...]]></description>
			<content:encoded><![CDATA[<p>Today, I&#8217;ve made some changes to the website which displays the embedded Tech Webcast YouTube video.</p>
<p>Previously, it&#8217;d show whichever was the latest video in the account &#8212; even if it wasn&#8217;t a Tech Webcast episode.</p>
<p>Now, it will display only the latest Tech Webcast episode:</p>
<p><a href="http://bluebilby.com/2011/12/20/tw-podcast-update-more-videos/twapp1/" rel="attachment wp-att-256"><img class="aligncenter size-medium wp-image-256" title="TW Podcast More videos" src="http://bluebilby.com/wp-content/uploads/2011/12/TWApp1-200x300.png" alt="TW Podcast More videos" width="200" height="300" /></a></p>
<p>You will also note the all-important &#8220;<strong>More Videos »</strong>&#8221; link at the bottom of the screen. Click this to view the last four YouTube videos uploaded to the account.</p>
<p><a href="http://bluebilby.com/2011/12/20/tw-podcast-update-more-videos/twapp2/" rel="attachment wp-att-257"><img class="aligncenter size-medium wp-image-257" title="TW Podcast More Videos" src="http://bluebilby.com/wp-content/uploads/2011/12/TWApp2-200x300.png" alt="TW Podcast More Videos" width="200" height="300" /></a></p>
<p>There&#8217;s a link at the bottom of that page to go back to the latest Tech Webcast show!</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Sample code for Corona WebPopups</title>
		<link>http://bluebilby.com/2011/12/19/sample-code-for-corona-webpopups/</link>
		<comments>http://bluebilby.com/2011/12/19/sample-code-for-corona-webpopups/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 00:52:55 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[Code samples]]></category>
		<category><![CDATA[ansca]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[corona]]></category>
		<category><![CDATA[lua]]></category>
		<category><![CDATA[sample]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=245</guid>
		<description><![CDATA[Below, I&#8217;ve created a small demonstration for creating WebPopups using the Ansca Corona SDK.  Note that there&#8217;s a workaround in case the website shown has audio. My TW Podcast app...]]></description>
			<content:encoded><![CDATA[<p>Below, I&#8217;ve created a small demonstration for creating WebPopups using the Ansca Corona SDK.  Note that there&#8217;s a workaround in case the website shown has audio. My TW Podcast app displays embedded YouTube videos and if the workaround isn&#8217;t used, the audio continues to play even if you return to the main menu.</p>
<div id="wpshdo_1" class="wp-synhighlighter-outer"><div id="wpshdt_1" class="wp-synhighlighter-expanded"><table border="0" width="100%"><tr><td align="left" width="80%"><a name="#codesyntax_1"></a><a id="wpshat_1" class="wp-synhighlighter-title" href="#codesyntax_1"  onClick="javascript:wpsh_toggleBlock(1)" title="Click to show/hide code block">Source code</a></td><td align="right"><a href="#codesyntax_1" onClick="javascript:wpsh_code(1)" title="Show code only"><img border="0" style="border: 0 none" src="http://bluebilby.com/wp-content/plugins/wp-synhighlight/themes/default/images/code.png" /></a>&nbsp;<a href="#codesyntax_1" onClick="javascript:wpsh_print(1)" title="Print code"><img border="0" style="border: 0 none" src="http://bluebilby.com/wp-content/plugins/wp-synhighlight/themes/default/images/printer.png" /></a>&nbsp;<a href="http://bluebilby.com/wp-content/plugins/wp-synhighlight/About.html" target="_blank" title="Show plugin information"><img border="0" style="border: 0 none" src="http://bluebilby.com/wp-content/plugins/wp-synhighlight/themes/default/images/info.gif" /></a>&nbsp;</td></tr></table></div><div id="wpshdi_1" class="wp-synhighlighter-inner" style="display: block;"><pre class="lua" style="font-family:monospace;">module<span class="br0">&#40;</span>..., package.seeall<span class="br0">&#41;</span>
<span class="co1">-- Sample code for displaying a WebPopup --</span>
<span class="co1">--  Extra code for WebPopup workarounds  --</span>
<span class="co1">--  Scenes managed with Corona Director  --</span>
new <span class="sy0">=</span> <span class="kw1">function</span> <span class="br0">&#40;</span> params <span class="br0">&#41;</span>
<span class="co1">-- Create the mainGroup to add objects to --</span>
mainGroup <span class="sy0">=</span> display.newGroup<span class="br0">&#40;</span><span class="br0">&#41;</span>
<span class="co1">-- Create the navbar at the top of the screen --</span>
<span class="co1">--     to return to the main menu screen.     --</span>
<span class="kw1">local</span> NavbarImage <span class="sy0">=</span> display.newImageRect<span class="br0">&#40;</span> <span class="st0">&quot;navBar.png&quot;</span>, <span class="nu0">320</span>, <span class="nu0">48</span> <span class="br0">&#41;</span>
NavbarImage.x <span class="sy0">=</span> <span class="nu0">160</span>
NavbarImage.y <span class="sy0">=</span> <span class="nu0">24</span>
<span class="co1">-- Add the image to the mainGroup --</span>
mainGroup:insert<span class="br0">&#40;</span> NavbarImage <span class="br0">&#41;</span>
<span class="co1">-- Function to call to test if we have  --</span>
<span class="co1">-- a Network connection thru 3G or WiFi --</span>
<span class="kw1">local</span> <span class="kw1">function</span> testNetworkConnection<span class="br0">&#40;</span><span class="br0">&#41;</span>
<span class="kw1">local</span> google <span class="sy0">=</span> <span class="kw1">require</span><span class="br0">&#40;</span><span class="st0">'socket'</span><span class="br0">&#41;</span>.connect<span class="br0">&#40;</span><span class="st0">'google.com'</span>, 80<span class="br0">&#41;</span>
<span class="kw1">if</span> google <span class="sy0">==</span> <span class="kw1">nil</span> <span class="kw1">then</span>
<span class="kw1">return</span> <span class="kw1">false</span>
<span class="kw1">end</span>
google:close<span class="br0">&#40;</span><span class="br0">&#41;</span>
<span class="kw1">return</span> <span class="kw1">true</span>
<span class="kw1">end</span>
<span class="co1">-- Function return to mainmenu.lua --</span>
<span class="kw1">local</span> <span class="kw1">function</span> toMenu<span class="br0">&#40;</span> event <span class="br0">&#41;</span>
<span class="co1">-- First, close our webpopup --</span>
native.cancelWebPopup<span class="br0">&#40;</span><span class="br0">&#41;</span>
<span class="co1">-- Return to the mainmenu.lua file --</span>
<span class="co1">--           with animation         --</span>
director:changeScene<span class="br0">&#40;</span> <span class="st0">&quot;mainmenu&quot;</span>, <span class="st0">&quot;moveFromLeft&quot;</span> <span class="br0">&#41;</span>
<span class="kw1">end</span>
<span class="co1">-- If Navbar button pressed, head back to menu</span>
<span class="kw1">local</span> bt01t <span class="sy0">=</span> <span class="kw1">function</span> <span class="br0">&#40;</span> event <span class="br0">&#41;</span>
<span class="kw1">if</span> event.phase <span class="sy0">==</span> <span class="st0">&quot;ended&quot;</span> <span class="kw1">then</span>
native.cancelWebPopup<span class="br0">&#40;</span><span class="br0">&#41;</span>
<span class="kw1">local</span> options <span class="sy0">=</span> <span class="br0">&#123;</span> hasBackground<span class="sy0">=</span><span class="kw1">false</span>, baseUrl<span class="sy0">=</span>system.ResourceDirectory, urlRequest<span class="sy0">=</span>listener <span class="br0">&#125;</span>
<span class="co1">--   Workaround for Webpopup, otherwise audio   --</span>
<span class="co1">-- continues to play if there's any on the site --</span>
<span class="co1">--  blankit.html is a simple blank html file.   --</span>
native.showWebPopup<span class="br0">&#40;</span> <span class="nu0">0</span>, <span class="nu0">48</span>, <span class="nu0">320</span>, <span class="nu0">432</span>,<span class="st0">&quot;blankit.html&quot;</span>, options<span class="br0">&#41;</span>
<span class="co1">-- Give it a half second to display. Won't be noticed --</span>
timer.performWithDelay<span class="br0">&#40;</span>500, toMenu <span class="br0">&#41;</span>
<span class="kw1">end</span>
<span class="kw1">end</span>
<span class="co1">-- Add a listener to the button to call our function &quot;touch&quot; --</span>
NavbarImage:addEventListener<span class="br0">&#40;</span><span class="st0">&quot;touch&quot;</span>,bt01t<span class="br0">&#41;</span>
<span class="co1">-- If network exists, pop up page --</span>
<span class="kw1">if</span> testNetworkConnection<span class="br0">&#40;</span><span class="br0">&#41;</span> <span class="sy0">==</span> <span class="kw1">true</span> <span class="kw1">then</span>
native.showWebPopup<span class="br0">&#40;</span> <span class="nu0">0</span>, <span class="nu0">48</span>, <span class="nu0">320</span>, <span class="nu0">432</span>,<span class="st0">&quot;http://BlueBilby.com/&quot;</span>,<span class="br0">&#123;</span>urlRequest<span class="sy0">=</span>listener<span class="br0">&#125;</span> <span class="br0">&#41;</span>
<span class="co1">-- If no network connection detected, create an alert  --</span>
<span class="co1">-- and advise the user to turn on a network connection --</span>
<span class="kw1">else</span> native.showAlert<span class="br0">&#40;</span> <span class="st0">&quot;Warning!&quot;</span>, <span class="st0">&quot;No network detected. Please connect to 3G or Wifi.&quot;</span>, <span class="br0">&#123;</span> <span class="st0">&quot;OK&quot;</span>, <span class="br0">&#125;</span>, toMenu <span class="br0">&#41;</span>
<span class="kw1">end</span>
<span class="co1">------------------</span>
<span class="co1">-- MUST return a display.newGroup()</span>
<span class="co1">------------------</span>
<span class="kw1">return</span> mainGroup
<span class="kw1">end</span></pre></div></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Tech Webcast app &#8211; TW Podcast</title>
		<link>http://bluebilby.com/2011/11/25/tech-webcast-app-tw-podcast/</link>
		<comments>http://bluebilby.com/2011/11/25/tech-webcast-app-tw-podcast/#comments</comments>
		<pubDate>Fri, 25 Nov 2011 03:23:10 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[TW Podcast]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[tech]]></category>
		<category><![CDATA[twpodcast]]></category>
		<category><![CDATA[universal]]></category>
		<category><![CDATA[webcast]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=217</guid>
		<description><![CDATA[It&#8217;s finally done! The Tech Webcast app &#8220;TW Podcast&#8220;  is completed! If you buy the app, you will find a NEWS section which will feature contests and giveaways only available...]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s finally done!</p>
<p>The Tech Webcast app &#8220;<strong>TW Podcast</strong>&#8220;  is completed!</p>
<p>If you buy the app, you will find a NEWS section which will feature contests and giveaways only available to you!</p>
<p>The app is Universal for iOS in that you purchase it once and it will work on the iPhone, iPod Touch and iPad with automatic scaling.</p>
<p>The app costs US$0.99c in the App Store. Well worth it for the new features.</p>
<p>Click the screenshot below to view detailed information about the new app and find a link to buy it!</p>
<div id="attachment_230" class="wp-caption aligncenter" style="width: 210px"><a href="http://bluebilby.com/blue-bilby-apps/tw-podcast/"><img class="size-medium wp-image-230 " title="TW Podcast Screenshot" src="http://bluebilby.com/wp-content/uploads/2011/12/TWLatestSS1-200x300.png" alt="TW Podcast Screenshot" width="200" height="300" /></a><p class="wp-caption-text">TW Podcast Screenshot</p></div>
<p>&nbsp;</p>
<span class="sfforumlink"><a href="http://bluebilby.com/forum/blue-bilby-announcements/tech-webcast-app-tw-podcast/"><img src="http://bluebilby.com/wp-content/plugins/simple-forum/styles/icons/default/bloglink.png" alt="" /> Join the forum discussion on this post</a></span>]]></content:encoded>
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		<item>
		<title>Oz-Apps: Corona Code Generator</title>
		<link>http://bluebilby.com/2011/08/01/oz-apps-corona-code-generator/</link>
		<comments>http://bluebilby.com/2011/08/01/oz-apps-corona-code-generator/#comments</comments>
		<pubDate>Mon, 01 Aug 2011 10:45:45 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[Ansca Corona]]></category>
		<category><![CDATA[ansca]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[corona]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[oz-apps]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=208</guid>
		<description><![CDATA[If writing code is a bit confusing for you, even when using Lua then you need to check out the Corona Code Generator by Oz-Apps. It will generate code for...]]></description>
			<content:encoded><![CDATA[<p>If writing code is a bit confusing for you, even when using Lua then you need to check out the Corona Code Generator by Oz-Apps.</p>
<blockquote><p><em>It will generate code for you based on the few choices you make from the GUI front end. The code is generated ready to copy and paste into your apps.</em></p></blockquote>
<p>The main options available are<br />
1. The option to declare your variable and functions as Local<br />
2. Handle touch events for<br />
a. touch_began<br />
b. touch_moved<br />
c. touch_ended<br />
d. touch_cancelled<br />
3. Assign the object to a parent group which holds the display object<br />
4. Create a parent Group to hold the object<br />
5. The parameters required by the object, generally</p>
<ul>
<li>    position is x and y</li>
<li>    dimension is width and height</li>
</ul>
<p>6. In case of Vector and Text object, there is a function for selecting the colour</p>
<p>You can download the app from <a title="Oz-Apps Corona Code Generator" href="http://www.oz-apps.com/files/CoronaCodeGenerator.dmg">Oz-Apps</a></p>
<p>&nbsp;</p>
<div id="attachment_212" class="wp-caption aligncenter" style="width: 559px"><a href="http://howto.oz-apps.com/2011/03/automatically-generate-corona-code.html"><img class="size-full wp-image-212" title="Oz-Apps Corona Code Generator" src="http://bluebilby.com/wp-content/uploads/2011/08/CodeGeneratorScreenshot1.png" alt="Oz-Apps Corona Code Generator" width="549" height="703" /></a><p class="wp-caption-text">Oz-Apps Corona Code Generator</p></div>
]]></content:encoded>
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		<item>
		<title>Tech Webcast interviews Carlos Icaza</title>
		<link>http://bluebilby.com/2011/07/27/tech-webcast-interviews-carlos-icaza/</link>
		<comments>http://bluebilby.com/2011/07/27/tech-webcast-interviews-carlos-icaza/#comments</comments>
		<pubDate>Wed, 27 Jul 2011 00:15:08 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[Ansca Corona]]></category>
		<category><![CDATA[ansca]]></category>
		<category><![CDATA[carlos]]></category>
		<category><![CDATA[corona]]></category>
		<category><![CDATA[icaza]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[tech]]></category>
		<category><![CDATA[webcast]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=200</guid>
		<description><![CDATA[Jason Oakley of Blue Bilby, Brad, Aaron and Tim interview Carlos Icaza, founder and CEO of Ansca Mobile. Ansca Mobile are the creators of the Corona SDK which allows developers...]]></description>
			<content:encoded><![CDATA[<p>Jason Oakley of Blue Bilby, Brad, Aaron and Tim interview Carlos Icaza, founder and CEO of Ansca Mobile. Ansca Mobile are the creators of the Corona SDK which allows developers to easily create applications in Lua for iPhone, iPad and Android.</p>
<p><iframe src="http://blip.tv/play/h48AgsqJSgA.html" frameborder="0" width="500" height="300"></iframe><object style="display: none;" width="320" height="240" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://a.blip.tv/api.swf#h48AgsqJSgA" /><embed style="display: none;" width="320" height="240" type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#h48AgsqJSgA" /></object></p>
]]></content:encoded>
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		<item>
		<title>MonkeyDead Studios &#8211; Lime for Corona</title>
		<link>http://bluebilby.com/2011/06/14/monkeyhead-studios-lime-for-corona/</link>
		<comments>http://bluebilby.com/2011/06/14/monkeyhead-studios-lime-for-corona/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 07:15:38 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[Ansca Corona]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=185</guid>
		<description><![CDATA[If you love the Tiled editor and want to use it to design levels for Ansca Corona&#8217;s Lua SDK, you can&#8217;t go past Lime by MonkeyDead Studios. Lime lets you...]]></description>
			<content:encoded><![CDATA[<p>If you love the Tiled editor and want to use it to design levels for Ansca Corona&#8217;s Lua SDK, you can&#8217;t go past Lime by <a title="MonkeyDead Studios" href="http://www.monkeydeadstudios.com/">MonkeyDead Studios</a>.</p>
<p><a title="Lime for Corona" href="http://justaddli.me/">Lime</a> lets you take level data created with Tiled and import it into the Corona SDK to create games. Lime is the easiest way to do this.</p>
<blockquote><p>Lime is a Lua library created for the <a href="http://www.anscamobile.com/">Corona ® SDK</a> which allows you as a game developer to easily include tile maps created in <a href="http://www.mapeditor.org/">Tiled</a> within your game.</p>
<p>Not only can <a href="http://www.mapeditor.org/">Tiled</a> be  used as a level editor you can also use its simple yet flexible Property  features to allow a level designer to set up all kinds of game logic  without the need for a programmer to change any code thus allowing  easier gameplay tweaking.</p></blockquote>
<p>Here&#8217;s a video showing how easy it is to create your first map:</p>
<p><iframe src="http://player.vimeo.com/video/22398348?title=0&amp;byline=0&amp;portrait=0" width="400" height="225" frameborder="0"></iframe>
<p><a href="http://vimeo.com/22398348">Making your first map</a> from <a href="http://vimeo.com/limetool">Lime</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Lime does all the hard work decoding the Tiled data sets into levels and objects for you. You can add animation, physical objects and character control easily. Check the many tutorials on the Lime website, linked above.</p>
<p>You can <a title="Purchase Corona Lime" href="http://justaddli.me/purchase.php">purchase Lime</a> now for only £20.</p>
]]></content:encoded>
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		<item>
		<title>Karnak Games Corona SVG Level Builder</title>
		<link>http://bluebilby.com/2011/05/31/karnak-games-corona-svg-level-builder/</link>
		<comments>http://bluebilby.com/2011/05/31/karnak-games-corona-svg-level-builder/#comments</comments>
		<pubDate>Tue, 31 May 2011 01:09:18 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[Ansca Corona]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[ansca]]></category>
		<category><![CDATA[builder]]></category>
		<category><![CDATA[corona]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[karnak]]></category>
		<category><![CDATA[level]]></category>
		<category><![CDATA[svg]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=172</guid>
		<description><![CDATA[The Karnak Games SVG Level Builder lets you easily build levels for games which use the Ansca Mobile Corona SDK. Download the free Inkscape application for Mac OS X, draw...]]></description>
			<content:encoded><![CDATA[<p>The Karnak Games SVG Level Builder lets you easily build levels for games which use the Ansca Mobile Corona SDK.</p>
<p>Download the free <a title="Inkscape. Draw Freely." href="http://inkscape.org/">Inkscape </a>application for Mac OS X, draw in your objects. Set their values and save the file. With a few lines in Corona LUA, you have most of your game done for you. All you have to do is write the code to animate and move your character around.</p>
<p>SVG Level Builder lets you create settings for Friction, Density, Physics and more for the images in your game.  All of the settings can be created in XML right in Inkscape. You can also instantly see the results appear on your Corona Simulator!</p>
<p>If you love designing levels using the <a title="Tiled Map Editor" href="http://www.mapeditor.org/">Tiled</a> Map Editor application, you can do that as well, then export the level as an image and import directly into Inkscape for adding to your game! How easy is that? And they are all free applications!</p>
<p>From the <a title="Karnak Games" href="http://karnakgames.com/wp/corona-svg-level-builder/">Karnak Games website</a>:</p>
<blockquote><p><strong>Corona SVG Level Builder</strong> is a set of libraries to be used in a <a href="http://www.anscamobile.com/">Corona SDK</a> game that allows you to create Corona SDK <strong>physics based games, levels and maps</strong> by just drawing in the free and open source vector drawing <a href="http://inkscape.org/download/"><strong>Inkscape</strong></a>. Everything you draw in Inkscape is automatically converted into Corona physics bodies or paths.</p>
<p>It supports almost every Inkscape tool, allowing the creation of  simple (rectangles, ellipses) to very complex physics bodies and paths  (bezier paths). Then you can set physical properties and attributes  (density, friction, vertices, etc) direct into Inkscape, without ever  programming them. It supports all Corona SDK physics properties.</p></blockquote>
<p>Watch the video below to see how easy it is!</p>
<p><object width="640" height="390"><param name="movie" value="http://www.youtube.com/v/VcVp0lp7qAQ&amp;rel=0&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed type="application/x-shockwave-flash" width="640" height="390" src="http://www.youtube.com/v/VcVp0lp7qAQ&amp;rel=0&amp;hl=en_US&amp;feature=player_embedded&amp;version=3" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>&nbsp;</p>
<p>Karnak Games will also be releasing sample game code to help you start creating your own games. Examples coming soon include code to create:</p>
<ul>
<li>A platformer game</li>
<li>A top-down racing game</li>
<li>A Tiny Wings clone.</li>
<li>A Bubble Ball clone.</li>
</ul>
<p>The Ansca Corona SDK with Karnak Games SVG Level Builder make a  powerful team. Don&#8217;t miss out on the opportunity to use them to create  games for the iPhone, iPad and Android devices! If you purchase the SVG  Level Builder now, you will get a discount rate of only USD $49.90!  Hurry as it will soon be over $129! That&#8217;s great value!</p>
<p>With all  of this, you don&#8217;t need the slow Game Salad to create your games easily.  Ansca&#8217;s Corona plus the SVG Level Builder makes games almost too easy  to create! Buy both and download them now and start making your games!</p>
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			<wfw:commentRss>http://bluebilby.com/2011/05/31/karnak-games-corona-svg-level-builder/feed/</wfw:commentRss>
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		<title>What is the Ansca Corona SDK?</title>
		<link>http://bluebilby.com/2011/05/25/what-is-the-ansca-corona-sdk/</link>
		<comments>http://bluebilby.com/2011/05/25/what-is-the-ansca-corona-sdk/#comments</comments>
		<pubDate>Wed, 25 May 2011 01:41:34 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[Ansca Corona]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[ansca]]></category>
		<category><![CDATA[corona]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[lua]]></category>
		<category><![CDATA[sdk]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=167</guid>
		<description><![CDATA[Ansca Mobile&#8217;s Corona SDK is a platform for developing apps for iPhones, iPod Touches, iPads, Android devices and the Nook Color device. With Ansca Mobile&#8217;s Corona SDK (hereafter referred to...]]></description>
			<content:encoded><![CDATA[<p>Ansca Mobile&#8217;s <a href="http://www.anscamobile.com/corona/">Corona SDK</a> is a platform for developing apps for iPhones, iPod Touches, iPads, Android devices and the <a href="http://www.anscamobile.com/corona/nook/">Nook Color</a> device.</p>
<p>With Ansca Mobile&#8217;s Corona SDK (hereafter referred to as &#8216;Corona&#8217;), you can easily and quickly develop your own games and other useful applications for mobile devices.</p>
<p>The Ansca staff and founders have a background in Adobe Flash and know how to create a system which is powerful for mobile devices, but as easy as &#8212; or in some cases much easier than &#8212; Flash.</p>
<p>Whereas with Objective-C (the language Apple&#8217;s devices use) you need many lines to accomplish your tasks, with Corona it&#8217;s optimised to a few lines of code .. or in some cases, only just one line of code!</p>
<p><a title="Compare Corona to Objective-C" href="http://www.anscamobile.com/corona/comparison/objective-c/display-image/" target="_blank">Compare Objective-C to Corona</a> on Ansca&#8217;s own site.</p>
<p>Corona uses the scripting language, <a title="Lua" href="http://www.lua.org/" target="_blank">Lua</a>. You may think this will slow down your applications, but you&#8217;d be wrong. Lua is a very easy to use and yet powerful scripting language. Many popular games use Lua, such as : World of Warcraft.  Lua is handy in that you can quickly create scripts to perform tasks. You can see examples of games written using Corona and Lua on <a title="Ansca's showcase page" href="http://developer.anscamobile.com/showcase/" target="_blank">Ansca&#8217;s Showcase</a> page. There&#8217;s even example code for writing your own &#8220;Angry Birds&#8221; game and &#8220;Cut the rope&#8221;.</p>
<p>With Corona, you can spend less time trying to remember Memory Management, buffers and pointers and spend more time actually creating the games you want people to play. Corona makes it quick and easy to develop games. Take for example their YouTube videos on <a title="Creating a game in 8 minutes using Ansca Corona" href="http://www.youtube.com/watch?v=qEMGcy-mizM" target="_blank">Creating a game in 8 minutes</a>! The possibilities are endless.</p>
<p>As for myself, I&#8217;ve spent years lamenting how complex and tedious it is to program applications and games these days with available languages. Why should I need to write 10 &#8211; 20 lines of code to do something simple like display an image or play a sound? I want to concentrate on making my game as soon as I can without going to University to learn how to prevent buffer overflows and the like. I&#8217;m also too impatient for all of that. I soon came to the realisation that Lua on Corona is the perfect platform for developing my creations. Corona will let me do it quickly and easily and I can export a game for iPhone and Android with little effort. There&#8217;s even a version of <a title="Ansca Corona for Windows" href="http://developer.anscamobile.com/reference/installation-and-setup-windows" target="_blank">Corona for Windows</a> so you can make Android games there. In fact, many people purchase only the Windows version of Corona for most of their staff and only have one Mac OSX device for the final compilation to iOS compatible files.  If you only wish to develop for Android then the Windows version is all you will ever need!</p>
<p>Did I mention that the Corona SDK has an unlimited trial period? I didn&#8217;t? Well, IT DOES! So what are you waiting for? <a title="Download Ansca Corona SDK" href="http://developer.anscamobile.com/user/register?destination=downloads/corona-sdk">Go and download it now</a> and try it out for yourself! You won&#8217;t regret it!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Re-imagining the Blue Bilby website</title>
		<link>http://bluebilby.com/2011/05/23/re-imagining-the-blue-bilby-website/</link>
		<comments>http://bluebilby.com/2011/05/23/re-imagining-the-blue-bilby-website/#comments</comments>
		<pubDate>Mon, 23 May 2011 02:53:28 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[ansca]]></category>
		<category><![CDATA[corona]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[sdk]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=155</guid>
		<description><![CDATA[I&#8217;ve decided that this website is going to be re-imagined. This site will be promoting the Ansca Corona SDK with Tutorials, links and information. This is one hell of an...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.anscamobile.com/"><br />
</a>I&#8217;ve decided that this website is going to be re-imagined.</p>
<p>This site will be promoting the <a title="Ansca Corona SDK" href="http://anscamobile.com/">Ansca Corona</a> SDK with Tutorials, links and information. This is one hell of an iOS and Android SDK and it deserves your attention.</p>
<p>Firstly, I am going to get busy writing tutorials. Starting with simple games and finishing up with larger ones. I will publish a few in the Apple App Store to let you download and test them on your iPhone / iPod Touch / iPad / Android device. That way you will be able to see the performance when the app is actually running.</p>
<p>Secondly, I will be designing my own games and apps and will be promoting and discussing them on the Blue Bilby website.</p>
<p>I will still be working with Beta Testers. I intend to utilize the <a title="Test Flight beta testing" href="https://testflightapp.com/">Test Flight</a> system for beta testing my applications. It&#8217;s the easiest and most efficient way of beta testing iOS applications.  There will still, of course, be beta testing on Android devices should you have one.</p>
<p>Welcome to the new, re-imagined Blue Bilby website. I hope you will join me and come along for the ride.</p>
<p>I believe Ansca&#8217;s Corona SDK is going gangbusters and will be getting bigger and better with every future release.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Tech Webcast v1.1 approved</title>
		<link>http://bluebilby.com/2010/11/07/tech-webcast-v1-1-approved/</link>
		<comments>http://bluebilby.com/2010/11/07/tech-webcast-v1-1-approved/#comments</comments>
		<pubDate>Sun, 07 Nov 2010 04:44:06 +0000</pubDate>
		<dc:creator>Jason Oakley</dc:creator>
				<category><![CDATA[Blue Bilby App]]></category>

		<guid isPermaLink="false">http://bluebilby.com/?p=138</guid>
		<description><![CDATA[Just over a week ago I updated the Tech Webcast app and submitted it to the App Store.  This time, I received an email saying it doesn&#8217;t offer a lot...]]></description>
			<content:encoded><![CDATA[<p>Just over a week ago I updated the Tech Webcast app and submitted it to the App Store.  This time, I received an email saying it doesn&#8217;t offer a lot of funcationality, but they will approve it anyway.<br />
With v1.1 you will find a link on the Info page saying:<br />
<span style="text-decoration: underline;">Play the latest Episode</span> of Tech Webcast.</p>
<p>If you click this link, it connects to the Podcast site and downloads and plays the latest Tech Webcast episode on your iPhone / iPod Touch.  This saves you subscribing as you can always listen to the newest show.</p>
<p>Of course, you can always click the &#8220;Download Tech Webcast Podcasts&#8221; icon and it opens the iTunes app in your iPhone so you can download the latest show there and listen using the built-in iPod application.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

