LevelHelper and SpriteHelper

SpriteHelper is a comprehensive and efficient Mac OS application which brings you a texture and a physics editor in one single package. LevelHelper lets you create complex levels with physics […]

SpriteHelper is a comprehensive and efficient Mac OS application which brings you a texture and a physics editor in one single package. LevelHelper lets you create complex levels with physics in just minutes.

SpriteHelper

Top Features:
– Pack all your sprites into one image file.
– Automatically find texture coordinates of your sprites.
– Create complex shapes for Box2d and Chipmunk.
– Create holes in your shapes.
– Edit texture properties.
– Edit physic properties.
– Support for Cocos2d (Obj C), Cocos2d-X (C++), Corona SDK, AndEngine and WiEngine.
– Create animations from your sprites.
– Get help from the expanding community on the dedicated forum.

Description:
SpriteHelper is a comprehensive and efficient tool which brings you a texture and a physic shape editor in one single package.

Pack all your sprites

SpriteHelper uses an advance algorithm to find and select the layout of all your sprites and to pack them into one single image in order for you to save memory.

One file for all engines

With the provided code you can load all your sprites with/without physic with one single line of code into your favorite game engine.

Edit physic parameters

You can edit parameters like friction, density, restitution or even define a masks for your objects. If you don’t define a shape on a sprite it will automatically create a quad based object or a circle. You can even set your object to have a fixed rotation to be static, dynamic or kinematic.

Edit sprite properties

You can change the color*, scale, opacity and even set a Z Order* for your sprite right from inside SpriteHelper. No need to write line after line of code to make a sprite just like you want inside your engine.

Make sure you watch the movie presentation and download the Corona tutorial project to see how easy it is to use from the website, under Tutorials section

LevelHelper

Top features:

  • Create complex levels with physic in just minutes.
  • Don’t have to write code to load the level.
  • Generates code for Cocos2d (C++ and Objective C) with/without physics in Box2d
  • Generates code for CORONA (lua) with/without physics in Box2d
  • Transform your sprites to suit your levels with size, opacity, angle and many more.
  • Change the physic properties on one or multiple sprites at once.
  • Create joints and make complex physic simulations.
  • Create masks so that you control if one object collide with another.
  • Duplicate objects easy and with specified offset.
  • Create tags and control objects in your custom code.
  • Add your own custom classes to the objects.
  • Snap to grid to align your sprites better.
  • Unlimited undo/redo

 

Jason Oakley

About Jason Oakley