“Join the Patrol, and see the Galaxy!” You took the poster’s advice, bait and all, and marched right over to the recruitment station near your home on the backwater planet of Gallium. Images of exotic worlds, strange and colorful aliens, and Deep Space heroism had danced in your head as you signed the dotted line. And since that day the closest you’ve come to Deep Space heroism was scrubbing down the radioactive leper colony on Ishmael-3.
Beyond the spangles lies a seedy world of deception and crime. Exploring the tattered corners of the circus lot, you overhear a conversation about the owner’s daughter. It seems she’s been kidnapped, and the hired gumshoe couldn’t find the nose on his face. Good samaritan that you are, you start poking around on your own.
Deadline is an interactive fiction video game published by Infocom in 1982. Written by Marc Blank, it was Infocom’s third game.
Leather Goddesses of Phobos is an Interactive Fiction game written by Steve Meretzky and published by Infocom in 1986
Cutthroats is an interactive fiction computer game written by Michael Berlyn and Jerry Wolper and was published by Infocom in 1984.
If you use the 4MB expansion in VZEm, the wrapper Mark S wrote will cache the discs to it as you play. You can also “force” the cache of all data by typing in $VE anytime during the game. It does a verify of the game data which in turn caches it.
Plundered Hearts is an interactive fiction video game created by Amy Briggs and published by Infocom in 1987.
Arthur has a bit of a hangover to start with, so go easy on him.
This is my first attempt at a text adventure game.
A small adventure game made for the PunyInform Game Jam.
by Jason Oakley / Blue Bilby.
Richard Banks and crew ported the Zork Infocom adventure game to the VZ200.
Richard Banks and crew ported the H2G2 Infocom adventure game to the VZ200.
Arkaball is an Arkanoid clone developed by Jason Oakley.